Immersive Entertainment Systems SpecialistWe are seeking a seasoned systems architect to design and implement our infrastructure-as-code, streamline deployments, and ensure secure, observable, and resilient systems.Main ResponsibilitiesHands-on experience with Pulumi (TypeScript) for infrastructure as code, ensuring seamless integration with AWS services.Strong understanding of AWS services (IAM, VPC, S3, EC2, EKS, security groups), including effective management and configuration.Solid knowledge of Kubernetes fundamentals (pods, services, deployments, ingress), facilitating efficient containerization and deployment workflows.Experience with CI / CD pipelines using GitHub Actions, automating build, test, and release processes.Familiarity with containerization using Docker and deployment workflows with Helm, Kustomize, and FluxCD, ensuring scalability and reliability.Understanding of networking concepts (DNS, load balancers, ingress controllers) and securely integrating managed services (e.g., MongoDB Atlas) with Kubernetes, promoting optimal system performance.Proven experience in monitoring and observability with Grafana, Loki, and Prometheus, providing real-time insights into system health and efficiency.Nice to HaveExperience with build & release management for TypeScript and / or Rust applications, enabling efficient software development lifecycle management.Key RequirementsStrong problem-solving and troubleshooting skills, leveraging analytical thinking and creative problem-solving approaches.Ability to work in cross-functional teams with engineers from multiple disciplines, fostering collaboration and open communication.Passion for automation, scalability, and infrastructure best practices, driving continuous improvement and innovation.
Senior System Architect • Curitiba, Paraná, Brasil