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Game Producer (Mid to Senior, Full Cycle)

Game Producer (Mid to Senior, Full Cycle)

762 InteractiveTijucas, Brasil
Há 4 dias
Descrição da vaga

Location :

Remote (Brazil-based) Employment type :

Full-time (CLT) Language :

Portuguese (fluent), English (strong professional working proficiency) Salary Range :

R$8K – R$12.5K

762 Interactive is looking for an experienced Game Producer to join our studio and help bring to life Project Kingpin, an ambitious and fresh take on crime-strategy and management games. We’re searching for someone with strong production instincts, excellent communication skills, and a passion for bringing teams together to deliver high-quality, player-focused experiences.

You’ll coordinate across design, development, and art to drive milestones, organize workflows, and keep the team aligned from prototype to launch. This role requires both hands-on project management and the ability to think strategically about the production process as we scale the studio.

This is a remote position. Please do not apply if you do not have prior game development experience.

In this Role You Will : Manage full-cycle production, from prototype to full release, ensuring milestones are clear, realistic, and achieved. Build and maintain production schedules, roadmaps, and task boards. Work with discipline leads to determine the time and resources needed to complete projects. Coordinate day-to-day workflows between design, art, and engineering teams. Track progress, anticipate risks, and adjust priorities to keep projects on track. Facilitate sprint planning, reviews, and retrospectives. Communicate project status clearly to leadership. Help define production processes and best practices as part of a growing studio. Ensure the team has what they need to produce high-quality work efficiently and on time. Foster a collaborative, transparent, and solution-oriented team culture.

What We're Looking For : 4+ years of professional experience as a Game Producer in game development. Proven experience managing cross-disciplinary teams (art, design, programming). Strong understanding of game development lifecycles and production pipelines. Experience working in Agile production environments. Proficiency with project management tools (e.g., Monday / Jira, Miro, Notion, Trello, etc.). Excellent organization, communication, and leadership skills. Ability to identify bottlenecks and proactively solve problems. Strong sense of accountability and ownership over deliverables. Fluent in Portuguese; strong professional English proficiency for daily communication with U.S. leadership.

Nice to Have : Experience shipping games from prototype to launch. Background or passion for game design, systems, or gameplay mechanics. Familiarity with Unity and general development tools. Interest in strategy / simulation / management games.

What We Offer : Competitive salary CLT contract with benefits (Health Insurance, Monthly Meal Stipend, Monthly Internet / Home Office Stipend) Remote-first culture Clear growth path : opportunities to advance your career as we scale the team and build the studio. Opportunity to shape the foundation of the studio and game from the ground up. Creative environment where your voice and ideas matter.

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Producer • Tijucas, Brasil

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